Bukkit Forums

by EvilSeph at 9:28 AM
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As I'm sure we're all aware, Mojang have adopted a new development and distribution model for Minecraft since around 1.8 was in development: pre-release builds. Though it really goes without saying, I'd like to make Bukkit's stance clear on these and other experimental builds:

At this point in time, Bukkit will not be supporting any build that is not an official update for Minecraft released by Mojang. If Mojang don't feel that they can recommend and stand by the builds they've released, then what makes you think we can recommend them either?

Keeping up with pre-release builds is an unrealistic feat. With each Minecraft update released we need to rewrite a large portion of CraftBukkit in order to make our work compatible with the Minecraft update. As it stands, the amount of work it would require to update our work for every pre-release is not worth it, especially if that work becomes outdated within two weeks or so.

Thanks for your support and understanding in this matter.
by EvilSeph at 9:57 PM
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A new CraftBukkit Recommended Build (#1185) with Minecraft 1.8.1 support is now available. Along with support for Minecraft 1.8.1, this new build contains several new API additions and some bugfixes. Please note: for those of you who are considering generating a new world for Minecraft 1.8, please remember that you will likely have to do the same for Minecraft 1.9.

Will plugins break with this build?
Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine.

For more detailed information on what is contained in this update, please see the Recommended Build announcement thread here:

Download CraftBukkit #1185 here

To keep up to date on our latest Recommended Builds we have an RSS feed you can subscribe to:...
by EvilSeph at 3:49 PM
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BukkitDev is the missing link in the project management chain prevalent in the Minecraft community. The popular solution of making use of forum software - something designed specifically for single-threaded discussion - leaves developers painfully scavenging through threads made up of hundreds of pages simply to get to that one bug report you finally addressed. It is all very tedious and time-consuming; time lost that could be better spent doing what you love - bringing to life those mad, awesome ideas you have running around in your head. With BukkitDev, each project has their own mini-community and tools that developers are free to moderate and make use of; per-project issue trackers and forums are just a few of the advantages BukkitDev has over using a traditional forum based solution.

As detailed below, BukkitDev provides you with a complete project management solution that makes maintaining and updating your project a breeze. While many of...
by EvilSeph at 1:03 PM
(196,647 Views / 6 Likes)
Show Spoiler

A new CraftBukkit Recommended Build (#1000) with Minecraft 1.7.3 support is now available. This new build contains a fix for a huge memory leak (resulting in significantly improved performance), a rudimentary Piston API and a built-in permissions system, among other things (for more information, look at the Recommended Build announcement thread linked below).

Will plugins break with this build?
Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine. However, there are possibly changes included in this build that could break some plugins, though this is highly unlikely to happen.

Known Issues:
  • Signs, chests, furnaces, etc. sometimes wipe under certain circumstances. This is a vanilla Minecraft 1.7 bug that we're still investigating.
For more detailed information...