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- 10.2 MB (10700005 bytes)
- MD5 Checksum:
- 1.1-R1 (Build #01779)
- 227 downloads since Jan. 17, 2012, 6:01 p.m.
- Development Build
- This artifact is safe for use, but is not the latest version.
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Changes since the previous Development Build (1.1-R1 build #1775)
Commits on github
||Zeerix||[Bleeding] Implemented Block.breakNaturally and Block.getDrops||Jan. 12, 2012, 2:10 a.m.|
||Zeerix||[Bleeding] Added event calls for healing and harming by potions||Jan. 13, 2012, 11:29 p.m.|
||Erik Broes||[Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5.||Jan. 17, 2012, 12:22 p.m.|
||Tahg||[Bleeding] Prevent BlockSnow from recursively calling a physics update.||Jan. 17, 2012, 12:37 p.m.|
||Erik Broes||[Bleeding] Implementation of the brewing stand.||Jan. 17, 2012, 4:08 p.m.|
||Zeerix||[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.||Dec. 28, 2011, 8:36 p.m.|
||Mike Primm||[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates…||Dec. 11, 2011, 2:06 a.m.|